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File:1513485451722.jpg (66.72 KB,736x588)

 No.2420>>2439

https://github.com/erengy

Is it possible to use the repos here to reprogram and create a Taiga that works on linux? I'm asking because I don't think I can possibly go back to keeping up with anime using just a notepad anymore after how convenient Taiga's been for me this whole time, and I'm not switching to Win 11 or the subscription-based 12 in the future. If I need to learn to code myself to do this then so be it, I want my convenience.

 No.2421>>2424

Does it work with wine?

 No.2422>>2424

I don't know what you're asking...
>If I need to learn to code myself to do this then so be it
Then, yes...? It is possible to create the program.

 No.2423>>2424

have you tried wine... I'm not sure what makes it windows only but unless it specifically uses windows libraries then you probably can just build it for linux..

 No.2424

>>2421
>>2423
Wine supposedly works, but in a weird and annoying way where it will only recognize video if the video is also running through wine and everything needs to be using wine to work.

>>2422
I'm mostly wondering why Erengy never ported it over to linux, or what makes it such a difficult task in the first place. If there's something that differentiates linux from windows that makes just porting it over not possible.

 No.2425>>2427>>2428

File:C-1738472347550.png (35.66 KB,1602x640)

doing this type of project in pure C++ is kinda lame... apparently there's some things about it that don't run through Wine. This tab.

If he just did it in electron instead

>never ported it over to linux
https://github.com/erengy/taiga/issues/1201

 No.2426

https://github.com/erengy/taiga/wiki/How-to-Compile#windows I think you can build the early V2 UI engine remake

 No.2427>>2428

>>2425
>This won't be an issue in v2, since it uses Qt and is going to run natively on Linux.

Oh wow, cool. I guess I spoke too soon in thinking that development on it was dead.

 No.2428>>2429

>>2427
he's not working on it at a very fast pace, it seems. But yes. There is some hope >>2425 and you might be able to rope some QT loser on sageru into talking you through it

 No.2429>>2430>>2431

>>2428
What's a Qt...

 No.2430

>>2429
it's basically a set of tools that lets you build viewports(windows) for applications

 No.2431

File:Utawarerumono.S02E03.False….jpg (201.82 KB,1920x1080)

>>2429
Kuon is a QT

 No.2432

wow.. that's so weird... in his 1.0 version he's directly calling the windows API to generate windows. I have no idea how this sort of thing even works... I guess this is how C# does it's UI builder or something...

 No.2434>>2435>>2436

What does taiga have that trackma doesn't?
https://github.com/z411/trackma

 No.2435

File:[A-FanRips]_Roujin_Z_[BD.1….jpg (354.02 KB,1916x1076)

>>2434
Uh, hm. I'm not sure actually. Didn't really know of its existence, but it tracks manga/vns as well? That's pretty neat.

 No.2436>>2871

File:Smug_Ayanami_2.jpg (731.98 KB,1920x1080)

>>2434
>trackma
trackma nuts

 No.2439

>>2420
>Win 11 or the subscription-based 12 in the future.
omfg what

 No.2869

File:1744685819151.gif (541.54 KB,212x219)

I just watch 1 anime at a time. I dont watch anime thats still airing. no need for fancy taigas and stuffs

 No.2871

>>2436
Good one anon!




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