No.112729
The new league starts in a few hours so I thought I'd advertise the /qa/ mansion guild here in case anyone wants to play it. We're around 6-7 right now, but I have enough guild slots so that we can accommodate pretty much the whole /jp/ spinoff population that still plays games (upper limit of 30-ish if I'm assuming generously). The bulk of us are going to be playing on softcore-ruthless so I'd recommend doing that too if you want to reap the benefits of a shared use stash. But, anyone that just wants a bunch of free space can join to use it in normal/hc too. We have a good deal of space
https://files.catbox.moe/b6cox8.jpg so poor NEETs can enjoy the convenience of paying without needing to spend a dime.
So if you're interested post your userid or character name ITT if you want me to invite you, we're fine with anyone that's not a complete subhuman.
No.112732
Gn gn gn
No.112739
>>112737The customization is real and very rewarding when you're able to make something you like work. Although the barrier to end game normally lies within understanding all of the game's systems to finally make the build you were going for work (or just finding something online someone else made that works). When it comes to minions they are really fun to play and I'll probably be playing one of them myself since it's easy enough to set up (specifically a variation on
https://www.youtube.com/watch?v=7E56zfUXJxQ ). But there's plenty of different endgame viable builds that are centered around buffing up minions, and since they are permanent summons until they die they're quite convenient to use too. The only times it gets tricky are when you have a build centered around specific spectres (raised enemies) or equipment golems (raised armor/weapons) and they die, but that rarely happens unless you're careless and/or take on something too hard. Normally you die before your high quality summons do and they persist through death. The best part is that it isn't really bound to a single class, any class can have a minion build (although some base classes are
certainly more preferable than others). There's also a bunch of different gimmicky stuff that can be made to work and the devs actively encourage people finding different wacky fun builds, like
https://www.youtube.com/watch?v=zmKf_bgtknM .
And softcore ruthless is just a slower version of softcore where build progression takes a bit longer than normal because of item rarity.
No.112741
kagamin butte
No.112742
kagamin butte
No.112744
>>112729from the thumbnail i thought she was peeing herself..
sigh...
No.112770
i forgot this site still existed
didn't the admin take it down or was that somewhere else?
No.112771
>>112770No you're thinking of /what/ and buttmin
No.112775
>>112770what or nen or like hundreds of other imageboard
No.113033
>>113030Ah, that's a cool pet item. I'm glad to see games create more interesting summonsing effects. The "chance when hitting a Unique" is a really nice idea so stuff that otherwise requires an enemy death can still be used. That's long been a problem in games and forces you to either invest in skills you otherwise wouldn't use and/or keep another set of equipment that you change into for bosses. Good quality of life thing there and kind of makes me want to play...
No.113034
4 STR 4 STAM leather belt
No.113035
>>113033Yeah, it's actually insanely good to the point that the build using it is one of the best in the game. I got a second one actually if anyone's interested (in standard league).
No.113182
>>113177Yeah, it's really fun just how much there is to do that you don't think of much while playing standard that is really allowed to shine in ruthless. Like delve.
No.113207
>>113197It was eh. Grim Dawn was better
No.113376
>>113375Is Ruthless the name of an expansion or a game mode?
Kind of surprised to see Grim Dawn that high. I liked it for a while, but eventually I just completely lost my enjoyment somehow. I can't really describe why, either. The last time I played I was in some neon radioactive-looking environment for its expansion and I liked exploring it, but then it turned into some mutated forest thing and that's around when I dropped it.
The great thing about Titan Quest and Grim Dawn is that I can use third party cheat software to reset my classes. Shooting a monster with a bow or gun isn't as fun the 10,000th time, so I reset everything and my character is now a rogue that uses traps and poison. 10k kills later he's now a wizard.
I just can't enjoy being the same class forever
No.113377
>>113376it's a game mode, makes it more interesting by removing some OP mechanics and having aura skills/skill supports be drop only
i just start a new character if bored of the current one, the journey of leveling up and slowly becoming powerful is fun for me
but yeah, grim dawn should probably be below poe anyway
No.116970
>>112729now THIS is a super cute butt
No.118005
>>118004Oh I guess I said I'd be playing standard already, but yeah, most everything I picked up when into the guild chest.
No.118039
>>112740https://www.youtube.com/watch?v=rv4XkKSn1HA This one is probably more up your ally if you like having a real undead army.
No.118232
i have no idea what i'm looking at........
No.118236
Also 1 divine is worth 220 chaos
No.122346
https://www.youtube.com/watch?v=jIPxZ78pQk4https://www.youtube.com/watch?v=dv-qPLBe22Uhttps://www.youtube.com/watch?v=PHvhqekNRH8So a bunch of content creators were flown out to have hands-on experience with and record footage of PoE2, the results seem to have been overwhelmingly positive and talk about it makes the game seem revolutionary for the ARPG genre. I'm more excited for this than I've ever been after having seen a bit of how it plays and the details that have been shared about that 'how'. We should definitely have a /qa/ mp session for this once it comes out, I've a feeling it'll be an absolutely epic blast to enjoy for the first time before anyone starts to really map out
how the game should be played.
Though I'll probably be playing the beta with a bit of /qa/ come the time for it to release.
No.122358
>>122346sorta wonder if it's going to be better to play the game with controller now vs typical mouse and keyboard with the inclusion of wasd movement
No.126869
>>112737Rejoice! The new PoE2 class trailer just dropped and this time they focused on the witch, and even more specifically minion builds in general.
The most massive change they're making is using corpses to summon everything has been completely scrapped in favor of a new spirit resource that I'll need to se a bit more of. Depending on if it's level or area based it's either really neat or has me feeling 'ehhh'. However, minions are now summoned automatically, and revive automatically once some time has passed and no minions have died (even on bosses!) so you can keep a constant army of them up at all times, which is so fucking cool and an extreme step up for minion builds that used to be a real pain in the rear once your minions started dying. It also seems like you'll be selecting your minion composition through allocation of spirit (which makes that distinction important), but temporary minions still seem to be a thing and corpses now are used more for buffing up other spells it seems. One thing that stands out in particular is that it now seems like you can collect spectres inside of skill gems and be able to summon them at any time you want like other minions, they also auto-revive too. This makes spectre gameplay
so much better since you only need to find the minion once to use it extensively and when it dies you don't need to go hunting for another one, and the way it tells you what spectre you bind to the spell and what their spirit cost is BEFORE you summon from the corpse is a much welcomed QoL addition. All in all fantastic news for anyone that likes minion builds in these games, should be the best experience to date.
As a side note, despite all the detail they went into there didn't seem to be any news about golems.
Not sure if they're waiting to give more updates later or if those just aren't going to be a thing in PoE2. If they are and animate golem is still a thing I'd love for it to also be auto-respawning in such a way that I don't need to worry about the weapon I fed to it being lost forever when it dies.
No.126884
File:01.jpg (575.01 KB,1715x1351)
>>126870Yeah, well, you're gay.
No.126888
>>126870>minions suck>D2 skelly necro sucked as wellBut minion stuff is fun...
That's why Titan Quest was so cool with multiple masteries having pets. Man, I should play that game again sometime. I wonder if there's any other games with fun minion stuff that released lately. Commanding a little army is just so cool.
No.126893
Buid an army
trust no one
No.126921
dumb trustard