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File:^_^.jpg (1.14 MB,1892x1440)

 No.136312[Last50 Posts]

Kissu's Palworld server is now online!

pals.kissu.moe:8211


We last played in January and there's been some big patches since then. For those who don't know, it's a third person building/Pokemon capturing game. I think the term is "open world crafting survival" or something, but it's Japanese so it's cute and quirky. People called it "Pokemon with guns", which is kind of true for the atmosphere but it's more than that.
For those that did play last time, here's the patch notes for the second major patch: https://store.steampowered.com/news/app/1623730/view/518574472406499342

 No.136313

Probably will play.
Hopefully they optimized it some since last time, but even then it's winter so pretty good time to play.

 No.136314

File:[Serenae] Wonderful Precur….jpg (191.42 KB,1920x1080)

Hmm... that's one person. Not sure if it's worth it with just us two, so let's see if anyone else is...

 No.136315

I’ll maybe join in depending on what else is out

 No.136316

File:22 - Zoku Owarimonogatari ….jpg (266.06 KB,1920x1080)

WHEn's THE VIDEO GAMES I WANNA PLAY BIDEO JAMES!

 No.136317

>>136316
January, but it depends on interest or if people are busy until a certain time. Soon, as in the next few weeks would be good. I'm not someone that can host a server, but maybe it can be on kissu's server thing.

 No.136318

I know that a certain someone was complaining about when the pissteens are going to make a palworld server since he can't host one anymore

 No.136319

how far the great have fallen

 No.136320

File:Palworld-Win64-Shipping_DW….png (1.06 MB,1662x1041)

Actually, I want to play really soon. I'm messing with the world settings and I kind of had to play the game (albeit at extremely low level) to do it and I'm reminded of how fun this is.
I'd like to increase the difficulty a bit and slow down how fast XP rolls in.
You can adjust a lot of stuff, but unfortunately not equipment durability. Stuff in this game has barely any durability until late game.
The "Pal Appearance" rate thing is fun, if you set it to 2 then every time a Pal would spawn, it will spawn 2. Great on regular enemies to make it more difficult, but it also applies to bosses. Maybe I should get opinions on how hardcore people want things to be, as the fighting really isn't difficult in the action game sense, but capturing bosses when 2 of them spawn may be too annoying.

 No.136321

I would just leave everything at normal settings but maybe make XP go very slightly faster if anything since I remember it being slow as molasses in the endgame and increase the material gathering rate since multiplayer causes shortages for mining locations. I don't really see the need to make more pals spawn especially if it is going to cause duplicate bosses, but if it's possible to reduce their respawn timers that would be helpful

 No.136322

File:Palworld-Win64-Shipping_r9….jpg (759.82 KB,3440x1440)

>>136321
More XP? I don't think higher level stuff will be any issue any more with with the addition of more islands stuff since we last played. I don't remember what the max level used to be, but they increased it.

The issue is that at low and mid level you fly through levels and don't have a chance to try everything. We can just keep it at the default, I guess. I'm someone that likes taking his time in games, though, and I know that differs from most of kissu judging by various MP stuff we've done. There's so many low level pals but you outlevel them before you even see half of them.

 No.136323

what happens if im new to the game and dont know anything will i get bullied?

 No.136324

>>136323
I'll grab your dick

 No.136325

File:Palworld-Win64-Shipping_bL….jpg (1.04 MB,3440x1440)

>>136323
While it will be multiplayer, the reality is that you spend the vast majority of your time alone and only see other players now and then (although chat is there). Its gameplay just doesn't encourage people to play together. Only one person can catch a Pal or grab resources and there's a simple 'quest' system to upgrade your base and skills that serves as an extended tutorial.
Unlike Terraria the world doesn't change at all as other people progress, so people can play at their own pace.

 No.136326

so where is it

 No.136327

server doko

 No.136328

At the very least it's not going to open on New Year's Eve when people are doing stuff in giko or possibly in real life with family. It has to be setup on kissu's server thing and I can't do that, but someone will have to download the dedicated server thing on it.

 No.136329

>>136318
he stole my pals and bred them

 No.136330

>>136328
what do you mean nobody is doing anything tonight its the best time to host it

 No.136331

>>84484
possible go[s |][s |][/s][/s]oner

 No.136332

>>136331
they were maidenlesss they were NOT supposed to breed

 No.136333

File:[SubsPlease] Puniru wa Kaw….jpg (319.05 KB,1920x1080)

>>136331
fixed your post so it shows up as intended

 No.136334

>>136333
that's cheating

 No.136335

I want my palworld server and I want it NOW

 No.136336

>>136335
It's open!

 No.136337

now closed

 No.136338

So the Palworld devs were forced to remove the ball-throwing mechanic because of Nintendo being assholes. There's this mod to bring back the aiming, but the animation won't play because the modder is afraid of Nintendo.
https://www.nexusmods.com/palworld/mods/1942

IP law sure is sane and reasonable.

 No.136339

I'm failure to launch develomentally stunted teenage manchild man. Did they change the ore spawn locations in the world or is it random?

 No.136340

Random

 No.136341

Is it up?

 No.136342

File:R-1735758384833.gif (91.42 KB,240x240)

WE WANT PALWORLD
WE WANT PALWORLD
WE WANT PALWORLD

 No.136343

I'll see if i can get it set up before 4:30

 No.136344

File:[Piyoko] Himitsu no AiPri ….jpg (195.54 KB,1920x1080)

>>136339
I don't think it's random, no. It's possible that they've changed some spawn locations through some of the patches. The patch notes say that they've added an ore version of the in-base harvesting node thing, which is dumb if you ask me.

>>136342
All I can say is "soon" because I'm not responsible for doing the kissu server stuff. For the time being we can practice some democracy and see the settings people want for the server.

 No.136345

Egg timer definitely needs to be lowered to something like 10-20 minutes.

 No.136346

File:Palworld-Win64-Shipping_65….png (974.49 KB,1639x951)

>>136345
Yeah, I agree with that. The setting is the time for 'massive eggs', which is the rarer variety that's supposed to take a while. 20 minutes seems fine for that since it's supposed to be something that's inconvenient so you don't just spawn them in right away. The default is like 20 hours, meant for people that play a little bit every day instead of us.

I'm going to post 3 screenshots of the world settings to adjust and then I'll post my opinions and I'd like other people to do the same.

Settings 1

 No.136347

File:Palworld-Win64-Shipping_Pt….png (926.99 KB,1633x908)

Settings 2

 No.136348

File:Palworld-Win64-Shipping_pw….png (538.16 KB,1654x522)

Settings 3

 No.136349

looks good to me

 No.136350

I set it up but i think the cool guy is doing some settings things or waiting for people to respond or idk

 No.136351

Any objections to these changed settings?
Pal Capture Rate: 1.2. Just to reduce frustration and grinding a little bit. Think of catching legendary Pokemon with non-master balls.
Stamina Reduction Rate: 0.8. Stamina is used for a lot of things, but it's largely a convenience meter used for modes of travel. Minor change to keep stat/equipment upgrades worthwhile.
Structure Deterioration Rate:: 0! Huge change. This means stuff built outside of bases never decays. More room to mess around.
Gatherable Objects Respawn Interval: 0.4. Resource nodes respawn over twice as fast. >>136321
Time to incubate Massive Egg: 1. The default shows 72.00000, which I assume is 72 hours. You can do things in your base to speed up hatching, like sources of heat.

No item loss on death. The internet and EA games are not perfect.

 No.136352

File:02528-score_9,_score_8_up,….png (2.06 MB,1248x1408)

Once the server with its settings I'll move this thread to /qa/ and change the OP

 No.136353

so is it coming up today or are you just messing with settings

 No.136354

>>136353
Yeah it's coming today. I'll go ahead with the settings here >>136351

 No.136355

You need structure deterioartion. It needs to be there.

 No.136356

Can't the settings just be changed with a server restart?
I don't think it's that big of a deal

 No.136357


 No.136358

Heh.

 No.136359

Just waiting on the guy to get back so he can (re)start the server as I can't connect to it right now

 No.136360

File:steamwebhelper_XZH8ieuiNQ.png (844.99 KB,966x338)

pals.kissu.moe:8211 (no password)

It's up, but I can't get the settings to stick. If you want to make your characters now and look around you can do it, but you'll drop all your items and pals on death.
I don't know why the settings aren't being taken. He closed the dedicated server thing and restarted it.

 No.136361

restarting server

 No.136362

oijsiaodjilasda WHY ARE THE SETTINGS NOT APPLYING

 No.136363

trying again

 No.136364

You are probably editing the wrong config file I think there is one in the folder for the server that is different from the normal config file

 No.136365

had to set the file to read-only.. it's working!
ok going to edit the OP and get this moved to /qa/

 No.136366

is the server up should i try joining

 No.136367

>>136366
No they are going to take your pals to the breeding farm

 No.136368

Yes. The server is up they haven't announced it yet

 No.136370

After you make your character and you choose a spawning spot, be aware that it's not a permanent thing. Once you die you'll choose where to spawn again.

 No.136371

Just edit the OP

 No.136375

File:Palworld-Win64-Shipping_Rq….png (1.39 MB,803x655)

hehe mods

 No.136377

File:Palworld-Win64-Shipping_FU….png (639.33 KB,551x402)

Tips:

-Don't build a Palbox on top of a crafted platform. If something destroys the platform your base goes with it.
- Duck while running to slide, which is really good at picking up speed on slopes. Combine it with gliding to go far.
- You'll unlock a second and third base slot as you upgrade your base, so don't worry too much about the perfect spot
- You can quick travel between bases, so it's a little wasteful to put a base near an existing teleporter
-A good base spot has lots of flat land and shiny ore deposits by it

 No.136382

File:31900150_p0.jpg (259.85 KB,700x506)

I ignored this game the first time around, big mistake. Who knew that combining ark with super cute pokemon was all you needed. Love my pals and especially the little happy cheer they do when I finish crafting something.

 No.136383

Is anyone even playing on the server?

 No.136384

i think the max was 5 or 6 players earlier

its bed time though ill play more tomorrow

 No.136385

Everytime I try to build a breeding farm my game crashes what does this mean

 No.136386

>>136385
it means the game doesn't want you to breed

 No.136389

>>136385
No idea. I'm a while away from building one so I can't test it myself. You could try putting pals away if it's some AI-related bug or angle the camera at the ground to reduce the objects the game is rendering.

 No.136390

it was actually because i had a mod installed from long ago

 No.136391

A mod involving the breeding factory? Stay away from my pals, sicko.

 No.136392

File:C-1735860441489.png (7.98 MB,3840x2116)

the perfect pal, doing the perfect research

 No.136393

File:C-1735860495011.png (8.67 MB,3840x2116)

>>136392
she finished!

 No.136402

Why do I see so many people on the server but never any bases

 No.136403

>>136402
Its a big world

 No.136405

>>136402
I've come across like 4 different bases so far, excluding my own.

 No.136410

File:R-1735917794139.JPG.jpg (79 KB,1347x597)

my pals are being taken from me again

 No.136416

>>136402
Well, the player limit is 32 by default so it's made to hold that many people, and each person can have 3 bases. This means the world is very big. Generally bases are most commonly around the middle of the map, often near teleporters. Look for flat areas.
I'll take some screenshots of my base locations after I'm the game again. They're quite remote, though. I finally placed a base I'm going to decorate after having an awkward utilitarian one.

 No.136468

Started playing but I have no idea what to do it just kind of threw me in

 No.136469

>>136468
Well you just need to open up the tech screen, press B to build a preliminary workshop, and then go get enough res to make a pal sphere there and then catch some pals.

 No.136470

I think on the top right there should be some orange box that has some guiding objectives helping you along.

 No.136473

a shab ate my pals

 No.136476

If I hadn't played last year I'd be lost too but the game has definitely gotten more complex a lot of it comes from micro managing your base and pals.

 No.136482

File:ShareX_HrIczVCspi.png (141.5 KB,692x292)

>>136468
Yeah, as someone already said the orange box in the top right of the screen does a good job of directing you. It directs you to checking the Guide that is for some reason in the Settings tab.
Look for a nice flat area of land that's near some shiny rocks and put down a Palbox. The Palbox marks sets the surrounding area as your base. Bases have their own level (shared) and you raise it by meeting conditions. It teaches you about the game at the same time. Stuff like "Build a workbench" goes along with the orange box's tutorial to make items.

 No.136490

File:OKITSURA.Fell.in.Love.with….jpg (199.17 KB,1920x1080)

Increased the maximum pals in a base to 30 and maximum number of bases per person/guild to either 7 or 8. (not sure how it works since it started at 4 in the .ini file)
You still have to level up the base as normal to reach 30. The base number thing was increased just to let people (me) have more fun decorating stuff. You shouldn't exploit the higher numbers to break the game, but it's your choice if you do as it's your own fun that will be impacted.

 No.136496

I have to say this game is so fun and the pals are so cute it’s addictive… been forgetting to do really anything else but play it

 No.136497

Also should we enable pvp at some point? Or is that a big no

 No.136498

File:R-1736146533703.jpg (825.09 KB,1920x1080)

>>136497
There's pvp??

 No.136510

File:1734052029299121.png (440.17 KB,702x765)

>>136498
There could be, but it's currently disabled so I can't kill Trevor.

 No.136511

>>136510
How does it work? Do you just kill other players or can you also capture their pals? I feel like it would be unfair to lower level players

 No.136513

Go ahead and enable it if you want the online to go from 3 to 1. It's going to go to 0 regardless in a week or two when people start reaching 50-60.

 No.136517

https://steamcommunity.com/app/1623730/discussions/0/4132683013928100079/

Wait this has been the case for a year and nobody even bothered to fix it? It always felt like something was off whenever I would come back and all my pals are starving and depressed despite there being thousands of food but this is plain incompetence on the developers' part.

 No.136520

File:20250106134838_1.jpg (1.39 MB,3840x2116)

>>136490
>You shouldn't exploit the higher numbers to break the game
No need, I can do bully the raid boss without them...

 No.136521

>>136517
>They most likely will fix this in the upcoming patches.
>21 Jan, 2024
owned

 No.136523

>>136513
Yeah we're not going to do PvP, although it could be fun to mess with at the end when people are done. The attacker has such an overwhelming advantage even if all other things were equal. PvP is why the Haven game has such a disappointing end, although this game has no death penalty so it's more of a minor annoyance.

 No.136524

I think the egg timer should be brought down. It's pointless to have to wait 15-20 minutes per egg. I think it's pointless to wait at all considering how often you need to breed pals if you want busted skill stats.

 No.136529

>>136524
Maybe, but at the same time the breeding is so important that being able to instantly do it would kinda make you busted too fast

 No.136531

File:Palworld-Win64-Shipping_2x….png (1.78 MB,942x846)

the /qa/ pose

>>136524
The default is 72 hours for the giant eggs, but 1 hour base means it's 30 minutes with the right temperature and then you can get 50% more off by investing points in research. Expeditions take an hour, growing skill fruit takes an hour, getting the resources to feed pals or breed takes hours and so on. Unless you're level 60 with everything else done 30 minutes base is pretty reasonable I think.
Palworld is kind of built on resource management to a degree and time is a resource, so you can invest in lots of egg incubators to speed it along.

 No.136540

Is there anyway to make it so that my pals don't commit sudoku via a hunger strike if I'm logged out for more than a couple hours? This is stupid.

 No.136546

>>136540
just make sure you have good enough production to buy enough meds to cure their depression when you log back in
the human settlement sells them

 No.136549

>>136546
that's 3000 per shot look if it's the devs' fault why not give every player 1000 syringes for their pals

 No.136556

>>136549
I'll put up a store and sell them for cheap if people need them. I can make a whole bunch of money selling items and such now.

Also on the topic of breeding and egg hatching not sure how anyone can be just waiting around 30 minutes in this game since I'm constantly busy managing every single base in my guild in between collecting more pals...

 No.136561

File:Palworld-Win64-Shipping_3l….png (1.12 MB,748x661)

>>136540
It shouldn't be happening anywhere near that fast. Is your base located in an area with cliffs and other "complex" scenery that can confuse the AI pathing? It's a lot better than it was last year, but they can still be retarded and get stuck.
Are you feeding them? Do they have beds?

 No.136562

File:20250107184310_1.jpg (1.67 MB,3840x2116)

Uhhh I think whoever's base this is, you need gatherers.

 No.136563

>>136562
He's going to be really mad if he finds out you were in his base.

 No.136610

File:R-1736454248984.jpg (384.6 KB,1920x1080)

Only now finding out about the monitoring stand. I should have been using this 50 hours ago.

 No.136615

File:Palworld-Win64-Shipping_1m….png (1.83 MB,921x973)

>>136610
Oooh, ouch. Yeah, last time when we played it only had the first option where you set how hard they work or something. It didn't work very well, so I only touched it once last time. REALLY useful now.
...but you still have to keep their pathing clear

 No.136617

guys it's down put it back up :((

 No.136618

>>136617
Oh, I think he was restarting it. I just logged in and it seems to be working

 No.136626

File:Palworld-Win64-Shipping_LO….png (277.07 KB,602x1014)

SHABBY

 No.136641

File:Palworld-Win64-Shipping_fX….png (Spoiler Image,1.85 MB,1277x968)

My main base is here on the Japanese island and like someone else was doing I have pal markets set up to "sell" pals that people might find useful.
It's -580, 250.
Spoilered the image because it's an explored map and I'd want people to do the same if I hadn't been there yet.

 No.136664

Server needs to be reset.

 No.136666

>>136664
What's wrong? I'm not the server guy, but maybe I could ping him

 No.136667

Alright, he'll be available for the restart in about 40m.

 No.136679

its up

 No.136680

Is it just not possible to get a random rainbow passive from breeding?

 No.136693

I am quitting until the hunger slider is turned to the minimum, I am tired of logging in to 60 different pals that are starving to death with depression. I can't afford the $3000x60 medication and I do not feel like putting away 60 pals every time I log out and then dragging them back in one by one this isn't fun.

 No.136694

>>136680
Rainbow passive? The best I've seen anywhere is blue, and yes I've got a couple randomly when breeding.

 No.136700

>>136694
I guess I could look into tomorrow since I assume everyone already has a proper base with food harvesting and delivery, meaning that gameplay element has been conquered. I'm not sure why you guys are having this issue when I purposely made it so my pals have to climb 3 different sets of stairs to deliver food or take a convoluted path to eat cooked food, just so I would see them more often.
Are you guys using the giant pals that are the size of buses? Those things are still retarded and clearly not meant to be used in bases that have any walls or stairs. It's part of the reason I made the pal limit per base so high, you could use a higher number of weaker (but cuter) pals.

 No.136701

my pal bit me

 No.136704

I don't know what point you're trying to make but it's known that the game acts bizarre on multiplayer servers when you're offline, just turn hunger off or way down. It's a stupid thing to have people quitting over and the hunger system is hardly an integral part of the game.

 No.136705

>>136704
Yeah it's probably best to tweak it down.

 No.136706

Maybe also consider raising the frequency at which supply/meteors drop. There's like one a day and it's almost never in Japanland...

 No.136712

File:Palworld-Win64-Shipping_xv….png (3.02 MB,1365x870)

Server restarted.
Hunger changed to 5% for people that mistreat their pals and meteor/supply drop interval changed from 180 to 30

 No.136733

File:waterfox_QDu7ZIiprx.png (81.27 KB,862x454)

If you're in the endgame of breeding this will make things less annoying and allow you to plan things out. You don't actually need to do this to beat the game I assume, but if you're, umm.. on the spectrum it's nice.
https://paldb.cc/en/Breed
I wouldn't look at it until you've done most things in the game as it lists the pals there you will see their name and icon. I try to ignore it, but I've seen a couple blurry things in the side of my vision that I wish I hadn't.

 No.136755

File:qe6dkd.png (3.19 MB,1920x1080)

>>136733
You don't need to be autistic to play a game efficiently. The offspring result should be in the game itself.

 No.136756

>>136755
Wait, where's the boobie spider mod? That's the mount I've been using for a week

 No.136758

>>136756
heh you said mount

 No.136759

File:R-1736753570231.JPG.jpg (32.61 KB,223x909)

Anyone have a Vixy with the musclehead trait? Or any of these with musclehead?

 No.136760

>>136759
Hmm nope. Looks like it's all lower level stuff and I never got any good skills on those.

 No.136770

File:C-1736793195199.png (1.7 MB,1457x1623)

left my hexolite base running all night

 No.136777

File:strongmen.png (252.56 KB,710x322)

>>136759
all up to vixy

 No.136778

>>136777
*1200 hexolite each

 No.136780

File:R-1736809056902.jpg (108.29 KB,850x1229)

>>136777
Put some up at the flea market and I'll take what I need when I get on later.

>>136778
mmm nyo

 No.136785

x axis -1207 y axis I don't remember somewhere on sakurajima

 No.136790

New patch just came out, server needs to be updated.

 No.136791

>>136790
Alright

 No.136792

Server's now up to date

 No.136795

on a date with my pal

 No.136802

File:1736873943465541.jpg (529.64 KB,2396x1428)


 No.136804

Why was I not using the guild chest this whole time

 No.136806

File:1733422402331634.jpg (137.05 KB,1280x1280)

>>136804
I bumrushed getting that as soon as I saw it

 No.136808

Force breeding your pals against their will

 No.136809

my pals cant breed

 No.136810

Then I'm using them as onaholes, against their will.

 No.136815

Is it too late to start playing?

 No.136816

>>136815
No, not at all.

 No.136828

>>136815
It's a game played almost entirely solo and the world doesn't change over time. You'll occasionally see little bases that other people have built, but that's it.

 No.136829

>>136828
>It's a game played almost entirely solo
What's the appeal of the server then?

 No.136830

I guess there's some degree of interactions but things are at your own pace

 No.136832

Seeing that image the other day with the lewd spider compelled me to download a bunch of existing lewd mods. They're pretty good.

>>136829
You can see each other out in the world sometimes, but also there's a global chat and you can team up, it's just not always ideal since drops aren't shared. Stuff like tower bosses can be done with multiple people as there's even a UI thing to make sure everyone is ready. It's fun to see other bases, too.
I would contrast it to something like Terraria where other people rushing through mean you can't take it easy due to everything advancing without you. You can remain at level 1 and only see the same monsters in the same areas forever if you wanted to.

 No.136839

>>136829
you can have sex with other peoples pals

 No.136849

>>136839
romanced by my internet friends.......

 No.136853

File:R-1737000189561.jpg (114.38 KB,1280x720)

I hate dungeons and I hate technology points

 No.136854

>>136839
>>136849
these sound like reasons to not play on a server...

 No.136856

File:Palworld-Win64-Shipping_Ec….png (10.88 MB,3440x1440)

Threw away the hip lantern so I could see things properly again. It's convenient, but the glow/bloom is just too much and it kills the atmosphere of dark areas.

BEFORE

 No.136857

File:Palworld-Win64-Shipping_vC….png (9 MB,3440x1440)

>>136856
AFTER

also damn that's a big file size, looks like ShareX reverted to PNGs when I updated the other day

 No.136871

Gonna need some help with hard mode bosses. I think I have the DPS but its hard fighting with constant aggro.

 No.136878

File:Palworld-Win64-Shipping_U1….png (413.68 KB,632x250)

>>136871
I'll probably hit 60 in a few days. I've just been focusing on breeding stuff and decorating my house. I don't like most of the legendary stuff so I'm trying to breed cuter pals to use. It's a lot more work, but it's also a benefit that they can fit through doorways inside dungeons and houses.

Also I've been testing the Dr. Brawn guy. For people that don't know (including me two days ago) there's a rare spawn of an npc named Dr. Brawn that you can talk to every 3 or so hours to roll the dice. There's a chance he will increase the IVs of a pal and give you a new positive passive, or the opposite of both.
He completely destroyed the pal I bred after repeated attempts so it's not worth it. Interesting, though.

 No.136880

>>136878
Definitely not worth it when you can lose one of your higher level passives for garbage. It's basically a gacha for your pal stats.

 No.136881

File:R-1737060785709.png (460.17 KB,922x922)


 No.136884

pal married me

 No.136885

lucky pal

 No.136894

>>136881
zOMG pal sex!!!

 No.136906

Spent an hour on the oil rig for oil, coins, and a legendary old revolver. This shit is awful.

 No.136907

>>136906
Yeah I fucking hate the oil rig

 No.136908

oil rig is fantastic it is my favorite part of the game

 No.136909

File:AAAAAAAAAAAAAAAAAAAAAAAAA….jpeg (414.7 KB,869x1236)

>patch 0.4.13
>1/2
>・Increased the turning speed of Xenolord and Frostallion while in the air
>・Increased the drop rate of legendary blueprints from the large chests on the Large Oil Rig, and removed uncommon blueprints from the large chest loot table.

>・Increased the drop rate of legendary blueprints from the large chests on the Large Oil Rig, and removed uncommon blueprints from the large chest loot table.
¥I beat the 60 oil rig the day before this came out and got an uncommon laser Gatling blueprint

 No.136910

File:Honeyview_Palworld-Win64-S….jpg (Spoiler Image,2.29 MB,3440x1440)

It's a bit silly at times, but I feel like I enjoy the game more now

 No.136911

>>136910
Where is my attention supposed to be drawn

 No.136912

>>136911
Breasts. I thought it was obvious

 No.136913

>>136912
grotesque

 No.136916

Is there a way to take my pals off the server so I can play single player without worrying every time I log out that someone is going to do something disgusting to them?

 No.136919

File:1729690898435957.png (1.04 MB,1466x740)

I can't connect

 No.136920

>>136919
It's back up

 No.136921

>>136916
your pals were asking for it

 No.136922

File:bronco.png (1.07 MB,905x1096)

Uh, hello? What's the ultimate fate of the server how long is it going to be up? Is decorating/designing your base a pointless task? Looking into the futre will the players be able to keep their structures and camps?

 No.136923

>>136922
servers stay up long after people stop playing. The real question is when are you going to stop

 No.136926

Is there any reason why the big chest in the oil rig won't respawn

 No.136931

File:boxers.png (988.45 KB,985x1195)

wait so certain pals going nopan is canon? hot

 No.136934

>>136922
Hello!
The server is on its own computer so there's no issue keeping it running for a long time.
Due to an unforeseen problem with guilds (shared base cap) the base number is 14 now instead of "4". I'm not sure why the setting shows 4 when it's definitely 3, but I assume that means the number of bases is 13 or lower.




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